
About Me
Hello, I am Stephen Ozan, a graduate from the University of Texas at Austin studying Arts and Entertainment Technologies (AET) with a certificate in Computer Science. My work centers around game development and game technologies, both on the design and programming side with experience in software such as Unity and Unreal, and the art side with modeling, texturing, and tech art experience in Maya.
I’m passionate about creating engaging games that can make a positive impact, whether through science, education, health, or the kinds of values they encourage in everyday play. I’m especially interested in how games and game technology are increasingly being used beyond traditional entertainment, from immersive simulations for real-world applications to interactive experiences that help people learn, grow, and engage with ideas in meaningful ways.
My work truly shines through in group collaborations. My strengths on teams has been on the technical side, where teams have relied on me for game systems programming and programming to ease the game design process. Teams tend to use my strengths for implementing art and animations into game mechanics and game engine software.